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Entries tagged with: Virtual Worlds

6 result(s) displayed (1 - 6 of 6):

Sword of Taxation, +5

Blizzard Entertainment, the game company behind hits like Starcraft and World of Warcraft, just announced the details of its (relatively) soon-to-be released game, Diablo III. The original Diablo and Diablo II were big hits, and although D2 came out in...

Data Points: Urban Futures

• Coastal Impact: What Does Sea Level Rise Look Like?: Architecture2030 gives us a taste of what bad case global warming means for coastal cities in the United States. • Leaving Home: For a growing number of people, the optimal...

Thursday Topsight, October 11, 2007

I have too many windows open to pages that I really would like to post extensive commentary on if I can just get around to it. • Virtual Ownership: Herman Miller makes the Aeron chair, and (quite appropriately) doesn't like...

Metaverse Roadmap Report

I'm more-or-less done now with my part of the report for the Metaverse Roadmap Project. Jerry Paffendorf and John Smart each wrote parts of the overall document, but my (very large) chunk is the set of scenarios describing four different...

The Virtual Workshop (Or, How To Run A Scenario Event In Your Pajamas With Nobody the Wiser)

This past weekend, I ran a virtual scenario workshop for the Center for Responsible Nanotechnology. All 15 or so of the attendees participated solely by voice and Internet connection, for nearly eight hours over two days. I had never been...

Sock Mobs and Sock Bots

Doug Rushkoff has come up with a clever neologism: Sock Mobs. It refer to the gang of bogus names and voices -- usually the work of a single person -- that can swarm the comment sections of blogs and other...

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